From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:10, 14 October 2018
MoveLOSFeedback| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FramesCooldownFeedback |
Float |
|
|
| LOSCheckLength |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
逃走 (Rabbit, 逃走)
| Name |
Value
|
| FramesCooldownFeedback |
30.0
|
| LOSCheckLength |
1.5
|
逃走 (Fox, 逃走)
| Name |
Value
|
| FramesCooldownFeedback |
30.0
|
| LOSCheckLength |
1.5
|
逃走 (Squirrel, 逃走)
| Name |
Value
|
| FramesCooldownFeedback |
30.0
|
| LOSCheckLength |
1.5
|