AIDef:AI/MasterSwordBase100EnemyRoot: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:10, 14 October 2018

MasterSwordBase100EnemyRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
KillAttentionWaitFrame Float


Children

Name Description
アテンションなし待機
待機
起動

Derived definitions

通常 (MasterSwordBase100Enemy, BaseAI)

Name Value
KillAttentionWaitFrame 90.0