AIDef:AI/MagneGrabbedPartsRangeSelector: Difference between revisions
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Latest revision as of 18:09, 14 October 2018
MagneGrabbedPartsRangeSelector| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PartsName |
String |
|
|
| IsSelectEveryFrame |
Bool |
|
|
| FarDist |
Float |
|
|
| WeaponIdx |
Int |
|
|
Children
Derived definitions
子0 (Assassin_Senior, 玉攻撃後AS)
| Name |
Value
|
| PartsName |
SpareBall0
|
| IsSelectEveryFrame |
True
|
| FarDist |
8.0
|
| WeaponIdx |
-1
|
子0 (Assassin_Senior, 玉攻撃失敗AS)
| Name |
Value
|
| PartsName |
SpareBall0
|
| IsSelectEveryFrame |
True
|
| FarDist |
8.0
|
| WeaponIdx |
-1
|