AIDef:AI/LynelNoticeAttacked: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
Line 3: Line 3:
|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| LynelNoticeAttackRepeatNum || Int || 0 ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

LynelNoticeAttacked
AI definition
Type AI

AITreeVariables

Name Type Default value Description
LynelNoticeAttackRepeatNum Int 0


StaticInstParams

Name Type Default value Description
ForceReturnDistFromHomePos Float
RepeatMax Int
RepeatResetTime Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
強制帰還
未発見
発見

Derived definitions

攻撃反応 (Lynel_Senior, 通常)

Name Value
ForceReturnDistFromHomePos 10.0
RepeatMax 3
RepeatResetTime 300

攻撃反応 (Lynel_Middle, 通常)

Name Value
ForceReturnDistFromHomePos 10.0
RepeatMax 3
RepeatResetTime 300

攻撃反応 (Lynel, 通常)

Name Value
ForceReturnDistFromHomePos 10.0
RepeatMax 3
RepeatResetTime 300