AIDef:AI/LumberjackTree: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:09, 14 October 2018

LumberjackTree
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
CutRate Float 0.0
AngleY Float 0.0
DropTable String Normal


StaticInstParams

Name Type Default value Description
FallInterval Float
FellImpRate Float
FellRotRate Float
CutOffsetLower Float
CutOffsetUpper Float
AlphaLower Float
AlphaSpeed Float


Children

Name Description
伐採
通常

Derived definitions

Root (SignboardWood)

Name Value
FallInterval 16.0
FellImpRate 0.1
FellRotRate 0.05
CutOffsetLower 0.25
CutOffsetUpper 2.0
AlphaLower 0.3
AlphaSpeed 0.05

通常 (TreeWeapon, BaseAI)

Name Value
FallInterval 10.0
FellImpRate 0.1
FellRotRate 0.05
CutOffsetLower 0.5
CutOffsetUpper 1.7
AlphaLower 0.0
AlphaSpeed 0.0

Root (Tree)

Name Value
FallInterval 16.0
FellImpRate 0.1
FellRotRate 0.05
CutOffsetLower 0.25
CutOffsetUpper 2.0
AlphaLower 0.3
AlphaSpeed 0.05

Root (Scaffold)

Name Value
FallInterval 16.0
FellImpRate 0.1
FellRotRate 0.008
CutOffsetLower 0.25
CutOffsetUpper 2.0
AlphaLower 0.3
AlphaSpeed 0.1