AIDef:AI/KeeseNormal: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| EnableStopTimerOnSleep || Bool || False ||
|-
| PlayerSoundSealRefCount || Int || 0 ||
|-
| SealNoPlayerAwnRequestCount || Int || 0 ||
|-
|}


== MapUnitInstParams ==
== MapUnitInstParams ==

Latest revision as of 15:00, 22 October 2018

KeeseNormal
AI definition
Type AI

AITreeVariables

Name Type Default value Description
EnableStopTimerOnSleep Bool False
PlayerSoundSealRefCount Int 0
SealNoPlayerAwnRequestCount Int 0


MapUnitInstParams

Name Type Default value Description
IsCreateOnFace Bool False
TerritoryArea Float 0.0


StaticInstParams

Name Type Default value Description
RoamHeightFromGlowObj Float
WeaponIdx Int
TerritoryArea Float
NpcTerritoryArea Float
NoPlayerTerritoryArea Float
SpreadDist Float
EnlargeAwnRatio Float
NoticeTerrorLevel Float
SpeadDist2 Float
HomePosRadius Float
SoundLostTimer Int
NoActionReactTimeMin Int
NoActionReactTimeMax Int
IsMindDoubtTarget Bool
FortressTag String
SubsTerritoryArea Float
LostExtinguishFireDist Float
ShortRangeTerritoryArea Float
CloseRangeTerritoryArea Float
PressBreakObject Float
TerritoryHeight Float


Children

Name Description
ぶらさがり
プレイヤー発見
不審者発見
不調仲間発見
天井近づき
待機
怒り
攻撃反応
気配気づき
脅威感知
行動中仲間発見
見失い
諦め
連携
音気づき

Derived definitions

通常 (Keese, Root)

Name Value
RoamHeightFromGlowObj 1.5
WeaponIdx -1
TerritoryArea 60.0
NpcTerritoryArea 0.0
NoPlayerTerritoryArea 60.0
SpreadDist 8.0
EnlargeAwnRatio 2.5
NoticeTerrorLevel 0.0
SpeadDist2 0.0
HomePosRadius 1.0
SoundLostTimer 200
NoActionReactTimeMin 30
NoActionReactTimeMax 45
IsMindDoubtTarget True
FortressTag EnemyFortressMgr
SubsTerritoryArea 20.0
LostExtinguishFireDist 5.0
ShortRangeTerritoryArea 30.0
CloseRangeTerritoryArea 12.0
PressBreakObject 3.0
TerritoryHeight -1.0