From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:09, 14 October 2018
KeepBackSelect| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BackAngle |
Float |
|
|
| KeepTime |
Int |
|
|
| NodeName |
String |
|
|
| BaseAxis |
Int |
|
|
| LocalOffset |
Vec3 |
|
|
| XZOnly |
Bool |
|
|
Children
Derived definitions
子0 (GanonBeast, 待機_0)
| Name |
Value
|
| BackAngle |
0.872665
|
| KeepTime |
80
|
| NodeName |
Neck
|
| BaseAxis |
-1
|
| LocalOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| XZOnly |
True
|
通常モード (GanonBeast, 待機)
| Name |
Value
|
| BackAngle |
0.872665
|
| KeepTime |
2400
|
| NodeName |
Neck
|
| BaseAxis |
-1
|
| LocalOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| XZOnly |
True
|