AIDef:AI/GolemPartRoot: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| GolemPartInitialIceMagic || Bool || False || | |||
|- | |||
| GolemPartInitialBurn || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| GolemPartInitialIceMagic | Bool | False | |
| GolemPartInitialBurn | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| NormalAS | String | ||
| ActiveAS | String | ||
| ChemFieldScale | Float |
Children
| Name | Description |
|---|---|
| 投擲生成 | |
| 通常 |
Derived definitions
通常 (Enemy_Golem_Fire_R_Lower_Arm_R, BaseAI)
| Name | Value |
|---|---|
| NormalAS | NormalShader |
| ActiveAS | ActiveShader |
| ChemFieldScale | 6.0 |
通常 (GolemPart, BaseAI)
| Name | Value |
|---|---|
| NormalAS | NormalShader |
| ActiveAS | ActiveShader |
| ChemFieldScale | 6.0 |