AIDef:AI/GanonShockRoot: Difference between revisions
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Latest revision as of 18:09, 14 October 2018
GanonShockRoot| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsDoRecoverAction |
Bool |
|
|
| IsGuardJust |
Bool |
|
|
Children
| Name |
Description
|
| ショック |
|
| 瀕死時復帰 |
|
Derived definitions
ショック (Enemy_Ganon, リアクション_0)
| Name |
Value
|
| IsDoRecoverAction |
False
|
| IsGuardJust |
True
|
超ショック (Enemy_Ganon, リアクション)
| Name |
Value
|
| IsDoRecoverAction |
False
|
| IsGuardJust |
True
|
特殊リアクション (Enemy_Ganon, Root)
| Name |
Value
|
| IsDoRecoverAction |
True
|
| IsGuardJust |
False
|