AIDef:AI/GanonBeastSufferChanger: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsWeakPointAppearMode || Bool || False || | |||
|- | |||
| SufferChangeStopCounter || Int || 0 || | |||
|- | |||
| SimpleDialogUnit || AITreeVariablePointer || || | |||
|- | |||
| InBeastGanonVoiceSequence || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsWeakPointAppearMode | Bool | False | |
SufferChangeStopCounter | Int | 0 | |
SimpleDialogUnit | AITreeVariablePointer | ||
InBeastGanonVoiceSequence | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeakPoint1Time | Int | ||
WeakPoint2Time | Int | ||
WeakPoint3Time | Int | ||
WeakPoint4Time | Int | ||
mstxtName | String | ||
labelName | String | ||
CloseOption | Int | ||
Timer | Int | ||
labelName2 | String | ||
labelName3 | String |
Children
Name | Description |
---|---|
弱点露出 | |
無敵モード | |
通常 |
Derived definitions
後行動 (GanonBeast, 子1)
Name | Value |
---|---|
WeakPoint1Time | 750 |
WeakPoint2Time | 750 |
WeakPoint3Time | 750 |
WeakPoint4Time | -1 |
mstxtName | ShoutMsg/Shout_Npc_Zelda |
labelName | Shout_Zelda_Text050 |
CloseOption | 3 |
Timer | 90 |
labelName2 | Shout_Zelda_Text051 |
labelName3 | Shout_Zelda_Text052 |
子1 (GanonBeast, 弱点制御二回目以降)
Name | Value |
---|---|
WeakPoint1Time | 750 |
WeakPoint2Time | 750 |
WeakPoint3Time | 750 |
WeakPoint4Time | -1 |
mstxtName | ShoutMsg/Shout_Npc_Zelda |
labelName | Shout_Zelda_Text050 |
CloseOption | 3 |
Timer | 90 |
labelName2 | Shout_Zelda_Text051 |
labelName3 | Shout_Zelda_Text052 |