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imported>Leoetlino |
(No difference)
|
Revision as of 18:08, 14 October 2018
ForestGiantStoneShootBattleAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 威嚇 (ForestGiant_Middle, 素手到達不能)
- 3.2 戦闘 (ForestGiant_Middle, 対象高速ギア素手戦闘)
- 3.3 素手 (ForestGiant_Middle, 対象泳ぎ)
- 3.4 待機 (ForestGiant_Middle, ナビメッシュ無し)
- 3.5 注意 (ForestGiant_Middle, 威嚇帰還)
- 3.6 威嚇 (ForestGiant_Senior, 素手到達不能)
- 3.7 戦闘 (ForestGiant_Senior, 対象高速ギア素手戦闘)
- 3.8 素手 (ForestGiant_Senior, 対象泳ぎ)
- 3.9 待機 (ForestGiant_Senior, ナビメッシュ無し)
- 3.10 注意 (ForestGiant_Senior, 威嚇帰還)
- 3.11 威嚇 (ForestGiant, 素手到達不能)
- 3.12 戦闘 (ForestGiant, 対象高速ギア素手戦闘)
- 3.13 素手 (ForestGiant, 対象泳ぎ)
- 3.14 待機 (ForestGiant, ナビメッシュ無し)
- 3.15 注意 (ForestGiant, 威嚇帰還)
- 3.16 威嚇 (StalForestGiant, 素手到達不能)
- 3.17 戦闘 (StalForestGiant, 対象高速ギア素手戦闘)
- 3.18 素手 (StalForestGiant, 対象泳ぎ)
- 3.19 待機 (StalForestGiant, ナビメッシュ無し)
- 3.20 注意 (StalForestGiant, 威嚇帰還)
StaticInstParams
Name |
Type |
Default value |
Description
|
ForceAttackArea |
Float |
|
|
ShootItemName2 |
String |
|
|
ShootItemRate1 |
Int |
|
|
ShootItemName |
String |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
戦闘攻撃 |
|
戦闘準備 |
|
近接攻撃 |
|
Derived definitions
威嚇 (ForestGiant_Middle, 素手到達不能)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 対象高速ギア素手戦闘)
Name |
Value
|
ForceAttackArea |
5.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
素手 (ForestGiant_Middle, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
待機 (ForestGiant_Middle, ナビメッシュ無し)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
注意 (ForestGiant_Middle, 威嚇帰還)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (ForestGiant_Senior, 素手到達不能)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 対象高速ギア素手戦闘)
Name |
Value
|
ForceAttackArea |
5.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
素手 (ForestGiant_Senior, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
待機 (ForestGiant_Senior, ナビメッシュ無し)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
注意 (ForestGiant_Senior, 威嚇帰還)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (ForestGiant, 素手到達不能)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 対象高速ギア素手戦闘)
Name |
Value
|
ForceAttackArea |
5.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
素手 (ForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
待機 (ForestGiant, ナビメッシュ無し)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
注意 (ForestGiant, 威嚇帰還)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
100
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
威嚇 (StalForestGiant, 素手到達不能)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 対象高速ギア素手戦闘)
Name |
Value
|
ForceAttackArea |
5.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
素手 (StalForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
待機 (StalForestGiant, ナビメッシュ無し)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
注意 (StalForestGiant, 威嚇帰還)
Name |
Value
|
ForceAttackArea |
3.0
|
ShootItemName2 |
Giant_Bomb_Weapon
|
ShootItemRate1 |
0
|
ShootItemName |
Giant_Rock_Weapon
|
AttackAngle |
0.785398
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|