AIDef:AI/EnemyHorseRide: Difference between revisions
From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
Latest revision as of 18:08, 14 October 2018
EnemyHorseRide| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| UpperBodyASSlot |
Int |
|
|
| LowerBodyASSlot |
Int |
|
|
Children
Derived definitions
騎乗 (Stal_Bokoblin_Junior_Body, Root)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
騎乗 (Bokoblin_Red, Root)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
騎乗 (Bokoblin_Senior, Root)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
騎乗 (Bokoblin_Rapid, Root)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|