From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:08, 14 October 2018
DragonTurn| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Speed |
Float |
|
|
| AvoidStartDistance |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetVec |
Vec3 |
|
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
レールに向かう (Enemy_Dragon_Fire, Root)
| Name |
Value
|
| Speed |
0.740741
|
| AvoidStartDistance |
300.0
|
レールに向かう (Enemy_Dragon_Ice, Root)
| Name |
Value
|
| Speed |
0.740741
|
| AvoidStartDistance |
300.0
|
レールに向かう (Enemy_Dragon_Electric, Root)
| Name |
Value
|
| Speed |
0.740741
|
| AvoidStartDistance |
300.0
|