AIDef:AI/ChildHaveSelect: Difference between revisions
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Latest revision as of 18:07, 14 October 2018
ChildHaveSelect| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsCheckEveryFrame |
Bool |
|
|
Children
| Name |
Description
|
| 子所持 |
|
| 非子所持 |
|
Derived definitions
隠れる (Octarock_Forest, 通常)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
飛び出す (Octarock_Forest, 地上隠れ逃走)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
隠れる (Octarock_Snow, 通常)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
飛び出す (Octarock_Snow, 地上隠れ逃走)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
隠れる (Octarock_Stone, 通常)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
攻撃反応 (Octarock_Stone, 地上隠れ)
| Name |
Value
|
| IsCheckEveryFrame |
True
|