AIDef:AI/AssassinBossFirstRoot: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
(No difference)
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Revision as of 18:07, 14 October 2018
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
UniqueNameMessageLabel | String | ||
EquipItem1 | String | Default | |
EquipItem2 | String | Default | |
EquipItem3 | String | Default | |
EquipItem4 | String | Default | |
RideHorseName | String | ||
ArrowName | String | NormalArrow | |
DropTable | String | Normal | |
IsNearCreate | Bool | False | |
DropActor | String | ||
SharpWeaponJudgeType | Int | 0 | |
LevelSensorMode | Int | 0 | |
DisableRankUpForHardMode | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ChangeModeLifeRatio | Float | ||
RockBallDamage | Int | ||
InWaterDepth | Float | ||
OutOfWaterOffset | Float | ||
SpreadDist | Float | ||
SmallSpreadDist | Float | ||
FortressTag | String | ||
FallHeight | Float | ||
IgnoreHell | Bool |
Children
Name | Description |
---|---|
リアクション | |
リアクション復帰 | |
呼ばれ | |
奈落 | |
強制ワープ回避 | |
所持 | |
撤退 | |
死亡生成 | |
水中 | |
落下 | |
近接湧出 | |
通常 | |
騎乗 |
Derived definitions
元気 (Assassin_Senior, 通常)
Name | Value |
---|---|
ChangeModeLifeRatio | 0.67 |
RockBallDamage | 40 |
InWaterDepth | 1.6 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |