AIDef:AI/ArrowStickAndPick: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
(No difference)
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Revision as of 18:07, 14 October 2018
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsPlayerPut | Bool | False | |
DropTable | String | Normal | |
DropActor | String |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CanGetOnBurning | Bool | ||
GetAttKeyName | String | ||
IsControlNoticeDo | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
StickPos | Vec3 | ||
StickPosDiv | Vec3 | ||
StickActor | Actor | ||
StickBodyName | String |
Children
Name | Description |
---|---|
サブボタン | |
メインボタン | |
消滅 | |
通常 |
Derived definitions
刺さる (IceArrow, Root)
Name | Value |
---|---|
CanGetOnBurning | True |
GetAttKeyName | default |
IsControlNoticeDo | True |
刺さる (ArrowRoot, Root)
Name | Value |
---|---|
CanGetOnBurning | True |
GetAttKeyName | default |
IsControlNoticeDo | True |
刺さる (ThunderArrow, Root)
Name | Value |
---|---|
CanGetOnBurning | True |
GetAttKeyName | default |
IsControlNoticeDo | True |
刺さる (FireArrow, Root)
Name | Value |
---|---|
CanGetOnBurning | True |
GetAttKeyName | default |
IsControlNoticeDo | True |