AIDef:AI/ArrowStickAndPick: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:07, 14 October 2018

ArrowStickAndPick
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
IsPlayerPut Bool False
DropTable String Normal
DropActor String


StaticInstParams

Name Type Default value Description
CanGetOnBurning Bool
GetAttKeyName String
IsControlNoticeDo Bool


DynamicInstParams

Name Type Default value Description
StickPos Vec3
StickPosDiv Vec3
StickActor Actor
StickBodyName String


Children

Name Description
サブボタン
メインボタン
消滅
通常

Derived definitions

刺さる (IceArrow, Root)

Name Value
CanGetOnBurning True
GetAttKeyName default
IsControlNoticeDo True

刺さる (ArrowRoot, Root)

Name Value
CanGetOnBurning True
GetAttKeyName default
IsControlNoticeDo True

刺さる (ThunderArrow, Root)

Name Value
CanGetOnBurning True
GetAttKeyName default
IsControlNoticeDo True

刺さる (FireArrow, Root)

Name Value
CanGetOnBurning True
GetAttKeyName default
IsControlNoticeDo True