AIDef:AI/AmbushableWeaponShoot: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:07, 14 October 2018

AmbushableWeaponShoot
AI definition
Type AI

DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
投擲
迎撃

Derived definitions

投げ (Bow, 通常)

No overridden parameters.

投げ (ChemicalSpear, 通常)

No overridden parameters.

投げ (EquipItemKingStaff, 通常)

No overridden parameters.

投げ (Pipe, 通常)

No overridden parameters.

投げ (Rod, 通常)

No overridden parameters.

投げ (DefaultWindWeapon, 通常)

No overridden parameters.

投げ (DeadlyBlowWeapon, 通常)

No overridden parameters.

投げ (EquipItemPlayAS, 通常)

No overridden parameters.

投げ (Stal_Boomerang_Arm, 通常)

No overridden parameters.

投げ (Boomerang, 通常)

No overridden parameters.

投げ (ChemicalWeapon, 通常)

No overridden parameters.

投げ (BrightBow, 通常)

No overridden parameters.

投げ (GuardianMiniSpear, 通常)

No overridden parameters.

投げ (SiteBossSwordWeapon, 通常)

No overridden parameters.

投げ (CutterRod, 通常)

No overridden parameters.

投げ (FireRod, 通常)

No overridden parameters.

投げ (MasterSwordRoot, 通常)

No overridden parameters.

投げ (EquipItemBase, 通常)

No overridden parameters.

投げ (Spear, 通常)

No overridden parameters.

投げ (GuardianMiniWeapon, 通常)

No overridden parameters.

投げ (Stal_Bokoblin_Junior_Arm, 通常)

No overridden parameters.

投げ (Priest_Boss_Bow, 通常)

No overridden parameters.