AIDef:Action/WizzrobeSummon: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
(No difference)
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Revision as of 18:04, 14 October 2018
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SummonBufferKey | String | ||
SummonBufferSize | Int | ||
WeaponIndex | Int | ||
RotSpd | Float | ||
IgniteOffset | Vec3 | ||
IgniteVelocityDir | Vec3 | ||
IgniteSpeed | Float | ||
IgniteRotate | Vec3 | ||
IgniteRotSpeed | Vec3 | ||
ASName | String | ||
IsIgnoreSame | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
IgniteHandle | BaseProcHandle |
Derived definitions
召喚魔法 (Wizzrobe, 戦闘)
Name | Value |
---|---|
SummonBufferKey | WizzrobeSummon |
SummonBufferSize | 2 |
WeaponIndex | 0 |
RotSpd | 0.15708 |
IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IgniteVelocityDir | Vec3(x=0.0, y=0.20000000298023224, z=1.0) |
IgniteSpeed | 0.333333 |
IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
ASName | Summon |
IsIgnoreSame | False |
PosReduceRatio | 0.2 |
AngReduceRatio | 1.0 |