AIDef:Action/SetGravityFactor: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:03, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Value | Float |
Derived definitions
子0 (PriestBossIronBall, 放物攻撃)
| Name | Value |
|---|---|
| Value | 1.0 |
子0 (WillBall, 放物攻撃)
| Name | Value |
|---|---|
| Value | 1.0 |
子1 (WillBall, 離れ)
| Name | Value |
|---|---|
| Value | 1.0 |
子1 (WillBreakBall, 離れ)
| Name | Value |
|---|---|
| Value | 1.0 |
子1 (RemainsWindSwitchStake, Root)
| Name | Value |
|---|---|
| Value | 0.0 |