AIDef:Action/RideHorse: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

RideHorse
AI definition
Type Action

StaticInstParams

Name Type Default value Description
JumpHeightOffset Float
MaxSpeed Float
FarRotSpeed Float
NearRotSpeed Float
RideRotSpeed Float
LoopASInterpolateTime Float
PredictedRidePosOffset Vec3
PreRideSklRootOffset Vec3


DynamicInstParams

Name Type Default value Description
TargetActor Actor


Derived definitions

子0 (Stal_Bokoblin_Junior_Body, 馬到達)

Name Value
JumpHeightOffset 0.5
MaxSpeed 1.0
FarRotSpeed 0.0523599
NearRotSpeed 0.261799
RideRotSpeed 0.349066
LoopASInterpolateTime 5.0
PredictedRidePosOffset Vec3(x=0.0, y=1.399999976158142, z=0.0)
PreRideSklRootOffset Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)

子0 (Bokoblin_Red, 馬到達)

Name Value
JumpHeightOffset 0.5
MaxSpeed 1.0
FarRotSpeed 0.0523599
NearRotSpeed 0.261799
RideRotSpeed 0.349066
LoopASInterpolateTime 5.0
PredictedRidePosOffset Vec3(x=0.0, y=1.399999976158142, z=0.0)
PreRideSklRootOffset Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)

子0 (Bokoblin_Senior, 馬到達)

Name Value
JumpHeightOffset 0.5
MaxSpeed 1.0
FarRotSpeed 0.0523599
NearRotSpeed 0.261799
RideRotSpeed 0.349066
LoopASInterpolateTime 5.0
PredictedRidePosOffset Vec3(x=0.0, y=1.399999976158142, z=0.0)
PreRideSklRootOffset Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)

子0 (Bokoblin_Rapid, 馬到達)

Name Value
JumpHeightOffset 0.5
MaxSpeed 1.0
FarRotSpeed 0.0523599
NearRotSpeed 0.261799
RideRotSpeed 0.349066
LoopASInterpolateTime 5.0
PredictedRidePosOffset Vec3(x=0.0, y=1.399999976158142, z=0.0)
PreRideSklRootOffset Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)