AIDef:Action/ReuseActorDelete: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

ReuseActorDelete
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
IsReuseActor Bool False


StaticInstParams

Name Type Default value Description
IsCheckCreateParent Bool
IsCheckBulletAttacker Bool
IsCheckBulletHolder Bool


Derived definitions

後行動 (LynelFlame, 移動量指定)

Name Value
IsCheckCreateParent False
IsCheckBulletAttacker False
IsCheckBulletHolder True