AIDef:Action/RemainsFireTailAttack: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

RemainsFireTailAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASKeyName String
IsIgnoreSame Bool


Derived definitions

1st (RemainsFire, 攻撃)

Name Value
ASKeyName Place1_TailAttack
IsIgnoreSame False

2nd (RemainsFire, 攻撃)

Name Value
ASKeyName Place2_TailAttack
IsIgnoreSame False

3rd (RemainsFire, 攻撃)

Name Value
ASKeyName Place3_TailAttack
IsIgnoreSame False