AIDef:Action/ReboundHit: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

ReboundHit
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Speed Float
GravityRate Float


Derived definitions

跳ね返る (IceArrow, Root)

Name Value
Speed 0.5
GravityRate 1.2

跳ね返る (ArrowRoot, Root)

Name Value
Speed 0.5
GravityRate 1.2

跳ね返る (BrightArrow, Root)

Name Value
Speed 0.5
GravityRate 1.2

跳ね返る (ThunderArrow, Root)

Name Value
Speed 0.5
GravityRate 1.2

跳ね返る (FireArrow, Root)

Name Value
Speed 0.5
GravityRate 1.2