AIDef:Action/PriestBossClonesSpawn: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Revision as of 18:02, 14 October 2018
PriestBossClonesSpawnAI definition |
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Type |
Action |
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StaticInstParams
Name |
Type |
Default value |
Description
|
ASNameForAITree |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
DelayFrame |
Int |
|
|
ASName |
String |
|
|
Offset |
Vec3 |
|
|
DurationFrame |
Int |
|
|
DecelerationFrame |
Int |
|
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Derived definitions
子0 (Priest_Boss_ShadowClone, 分身)
Name |
Value
|
ASNameForAITree |
Clone
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