AIDef:Action/PlayerShieldRideMove: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:02, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EnergyMove | Float | ||
| MaxSpeed | Float | ||
| JumpSpeedF | Float | ||
| ContJumpSpeedF | Float | ||
| JumpHeight | Float | ||
| ContJumpInterval | Float | ||
| ShieldBreakHeight | Float | ||
| FinishSpeed | Float | ||
| MaxJumpSpeed | Float | ||
| LandSEOnInAirFrame | Float |
Derived definitions
盾サーフィン (Player_Link, Normal_0)
| Name | Value |
|---|---|
| EnergyMove | 0.0 |
| MaxSpeed | 0.4 |
| JumpSpeedF | 0.25 |
| ContJumpSpeedF | 0.17 |
| JumpHeight | 0.98 |
| ContJumpInterval | 90.0 |
| ShieldBreakHeight | 20.0 |
| FinishSpeed | 3.0 |
| MaxJumpSpeed | 0.15 |
| LandSEOnInAirFrame | 5.0 |