AIDef:Action/PlayerMove: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:02, 14 October 2018

PlayerMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
EnergyDash Float
ForceApplyPushAnm Float
EnergyDashTrig Float
PushContinueTime Float
PushStopDistY Float
InvalidFallFrame Float


Derived definitions

移動 (Player_Link, Action)

Name Value
EnergyDash 300.0
ForceApplyPushAnm 8.0
EnergyDashTrig 20.0
PushContinueTime 5.0
PushStopDistY 0.1
InvalidFallFrame 2.0