AIDef:Action/PlayerCutJump: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:02, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackRatioNSword | Float | ||
| AttackRatioLSword | Float | ||
| AttackRatioSpear | Float | ||
| CutJumpSpeedF | Float | ||
| CutJumpShortSpeedF | Float | ||
| CutJumpSpeedFLSword | Float | ||
| CutJumpHeight | Float | ||
| CutJumpShortHeight | Float | ||
| FallSpAttackHeight | Float | ||
| FallSpAttackRadiusMin | Float | ||
| FallSpAttackRadiusMax | Float | ||
| FallSpAttackRadiusAdd | Float | ||
| FallSpAttackRadiusAddLSword | Float | ||
| FallSpAttackCheckUnderDist | Float | ||
| FallSpLargeAttackRadius | Float | ||
| AimDistOffset | Float | ||
| ParashawlInvalidTime | Float | ||
| SwingFrameBeforeGround | Float | ||
| RumbleType | Int | ||
| RumblePowerMin | Float | ||
| RumblePowerMax | Float |
Derived definitions
ジャンプ斬り (Player_Link, ジャンプ斬り)
| Name | Value |
|---|---|
| AttackRatioNSword | 1.0 |
| AttackRatioLSword | 1.0 |
| AttackRatioSpear | 1.0 |
| CutJumpSpeedF | 0.16 |
| CutJumpShortSpeedF | 0.16 |
| CutJumpSpeedFLSword | 0.125 |
| CutJumpHeight | 1.5 |
| CutJumpShortHeight | 0.98 |
| FallSpAttackHeight | 1.0 |
| FallSpAttackRadiusMin | 0.01 |
| FallSpAttackRadiusMax | 10.0 |
| FallSpAttackRadiusAdd | 1.0 |
| FallSpAttackRadiusAddLSword | 2.0 |
| FallSpAttackCheckUnderDist | 1.0 |
| FallSpLargeAttackRadius | 5.0 |
| AimDistOffset | 1.0 |
| ParashawlInvalidTime | 20.0 |
| SwingFrameBeforeGround | 4.0 |
| RumbleType | 4 |
| RumblePowerMin | 1.0 |
| RumblePowerMax | 2.0 |