AIDef:Action/PlayerCutHorseJump: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:02, 14 October 2018

PlayerCutHorseJump
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AttackRate Float
FallSpAttackHeight Float
FallSpAttackRadiusMin Float
FallSpAttackRadiusMax Float
FallSpAttackRadiusAdd Float
FallSpAttackRadiusAddLSword Float
FallSpAttackCheckUnderDist Float
ParashawlInvalidTime Float
FallSpLargeAttackRadius Float
RumbleType Int
RumblePowerMin Float
RumblePowerMax Float


Derived definitions

馬上ジャンプ攻撃 (Player_Link, Normal)

Name Value
AttackRate 1.0
FallSpAttackHeight 1.0
FallSpAttackRadiusMin 0.01
FallSpAttackRadiusMax 10.0
FallSpAttackRadiusAdd 1.0
FallSpAttackRadiusAddLSword 2.0
FallSpAttackCheckUnderDist 1.0
ParashawlInvalidTime 20.0
FallSpLargeAttackRadius 5.0
RumbleType 4
RumblePowerMin 1.0
RumblePowerMax 2.0