AIDef:Action/LynelHighJumpAttack: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:01, 14 October 2018

LynelHighJumpAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
MaxSpeed Float
WeaponIdx Int
JumpHeight Float
JustAvoidSideDist Float
JustAvoidBackDist Float
JustAvoidAngle Float
IsForceGuardBreak Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

子0 (Lynel_Senior, 大ジャンプ攻撃)

Name Value
MaxSpeed 4.0
WeaponIdx 0
JumpHeight 18.0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsForceGuardBreak True

子0 (Lynel_Middle, 大ジャンプ攻撃)

Name Value
MaxSpeed 4.0
WeaponIdx 0
JumpHeight 18.0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsForceGuardBreak True

子0 (Lynel, 大ジャンプ攻撃)

Name Value
MaxSpeed 4.0
WeaponIdx 0
JumpHeight 18.0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsForceGuardBreak True