AIDef:Action/LastBossStun: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino |
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| Line 8: | Line 8: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| StunTime || Float || || | | StunTime || Float || || Stun duration (in frames) | ||
|- | |- | ||
| AddStunTime || Float || || | | AddStunTime || Float || || Additional stun duration to add for each completed Divine Beast | ||
|- | |- | ||
| ShockWaveDownTime || Float || || | | ShockWaveDownTime || Float || || | ||
|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == | ||
Latest revision as of 09:22, 12 January 2020
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| StunTime | Float | Stun duration (in frames) | |
| AddStunTime | Float | Additional stun duration to add for each completed Divine Beast | |
| ShockWaveDownTime | Float |
Derived definitions
先行動 (Enemy_Ganon, ショック)
| Name | Value |
|---|---|
| StunTime | 180.0 |
| AddStunTime | 0.0 |
| ShockWaveDownTime | 60.0 |