AIDef:Action/LandTeleportConsiderCameraDir: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:00, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CameraDirCoeff | Float | ||
| DistXZ | Float | ||
| DistY | Float | ||
| IsNormalizeAxisY | Bool | ||
| SearchClosestPointRadius | Float | ||
| WaitTime | Int | ||
| TimeRand | Int | ||
| IsUseChangePos | Bool | ||
| EffectName | String | ||
| IsLifeGageKeep | Bool | ||
| IsLand | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
先行動 (Priest_Boss_Normal, 先行動)
| Name | Value |
|---|---|
| CameraDirCoeff | 0.1 |
| DistXZ | 0.0 |
| DistY | 2.8 |
| IsNormalizeAxisY | True |
| SearchClosestPointRadius | 0.5 |
| WaitTime | 18 |
| TimeRand | 0 |
| IsUseChangePos | True |
| EffectName | |
| IsLifeGageKeep | False |
| IsLand | True |