AIDef:Action/KokkoMoveWithJump: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:00, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| JumpDir | Vec3 | ||
| JumpSpeed | Float | ||
| Speed | Float | ||
| ASName | String | ||
| AngularSpeed | Float | ||
| IsIgnoreSameAS | Bool | ||
| IsCancelRequestedPathFirst | Bool | ||
| IsChangeable | Bool | ||
| NavMeshGoalDistanceTolerance | Float | ||
| AvoidPlayer | Bool | ||
| UseLocalSteering | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsJump | Bool | ||
| TargetPos | Vec3 |
Derived definitions
逃走 (Kokko, ダメージ逃走)
| Name | Value |
|---|---|
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| JumpSpeed | 5.0 |
| Speed | 0.126667 |
| ASName | Run |
| AngularSpeed | 0.0872665 |
| IsIgnoreSameAS | True |
| IsCancelRequestedPathFirst | False |
| IsChangeable | True |
| NavMeshGoalDistanceTolerance | 1.0 |
| AvoidPlayer | True |
| UseLocalSteering | True |
逃走 (KakarikoKokko, ダメージ逃走)
| Name | Value |
|---|---|
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| JumpSpeed | 5.0 |
| Speed | 0.126667 |
| ASName | Run |
| AngularSpeed | 0.0872665 |
| IsIgnoreSameAS | True |
| IsCancelRequestedPathFirst | False |
| IsChangeable | True |
| NavMeshGoalDistanceTolerance | 1.0 |
| AvoidPlayer | True |
| UseLocalSteering | True |