AIDef:Action/IncreasePlayerMaxHeart: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
Increases the maximum number of hearts for the player. A heart appearing UI animation which takes about one second will play for each added heart. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
| Line 8: | Line 10: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| Value || Int || || | | Value || Int || || Number of hearts (not HP) to add | ||
|- | |- | ||
| IsMoveCenter || Bool || || | | IsMoveCenter || Bool || || Move the heart UI widget closer to the center of the screen | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 13:42, 18 November 2018
| AI definition | |
|---|---|
| Type | Action |
Increases the maximum number of hearts for the player. A heart appearing UI animation which takes about one second will play for each added heart.
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Value | Int | Number of hearts (not HP) to add | |
| IsMoveCenter | Bool | Move the heart UI widget closer to the center of the screen |
Derived definitions
Demo_IncreasePlayerMaxHeart (EventSystemActor)
No overridden parameters.