AIDef:Action/HorseFallAction: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (fixed))
 
Line 3: Line 3:
|type=Action
|type=Action
}}
}}
== Derived definitions ==
=== 落下 (BoneHorse, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=HorseFallAction
|aiprog=BoneHorse
}}
No overridden parameters.
=== 落下 (NushiHorse, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=HorseFallAction
|aiprog=NushiHorse
}}
No overridden parameters.
=== 落下 (Horse, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=HorseFallAction
|aiprog=Horse
}}
No overridden parameters.
=== 落下 (HorseLarge, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=HorseFallAction
|aiprog=HorseLarge
}}
No overridden parameters.

Latest revision as of 20:52, 15 October 2018

HorseFallAction
AI definition
Type Action

Derived definitions

落下 (BoneHorse, Root)

No overridden parameters.

落下 (NushiHorse, Root)

No overridden parameters.

落下 (Horse, Root)

No overridden parameters.

落下 (HorseLarge, Root)

No overridden parameters.