From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:00, 14 October 2018
HorseElectricParalysis| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PauseDelayFrames |
Float |
|
|
| ASName |
String |
|
|
| ThrowOffAttackRigidBodyName |
String |
|
|
| CanRiddenWhenLeave |
Bool |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| IsEnableThrowOffAttack |
Bool |
|
|
Derived definitions
痺れ (BoneHorse, Root)
| Name |
Value
|
| PauseDelayFrames |
4.0
|
| ASName |
Damage
|
| ThrowOffAttackRigidBodyName |
Atk
|
| CanRiddenWhenLeave |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|
痺れ (NushiHorse, Root)
| Name |
Value
|
| PauseDelayFrames |
4.0
|
| ASName |
Damage
|
| ThrowOffAttackRigidBodyName |
Atk
|
| CanRiddenWhenLeave |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|
痺れ (Horse, Root)
| Name |
Value
|
| PauseDelayFrames |
4.0
|
| ASName |
Damage
|
| ThrowOffAttackRigidBodyName |
Atk
|
| CanRiddenWhenLeave |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|
痺れ (HorseLarge, Root)
| Name |
Value
|
| PauseDelayFrames |
4.0
|
| ASName |
Damage
|
| ThrowOffAttackRigidBodyName |
Atk
|
| CanRiddenWhenLeave |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|