From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
Latest revision as of 18:00, 14 October 2018
GuardianMiniGuardTurn| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| ASSlot |
Int |
|
|
| RotSpd |
Float |
|
|
| FinRotate |
Float |
|
|
| IsFollowGround |
Bool |
|
|
| PosReduceRatio |
Float |
|
|
| BaseRotRatio |
Float |
|
|
| IsChangeable |
Bool |
|
|
| RotMinSpeedRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
回転 (Guardian_Mini_DetachLineBeam, 右腕防御)
| Name |
Value
|
| ASName |
GuardTurnRight
|
| ASSlot |
1
|
| RotSpd |
0.10472
|
| FinRotate |
0.0698132
|
| IsFollowGround |
False
|
| PosReduceRatio |
0.1
|
| BaseRotRatio |
0.16
|
| IsChangeable |
True
|
| RotMinSpeedRatio |
0.1
|
回転 (Guardian_Mini_DetachLineBeam, 左腕防御)
| Name |
Value
|
| ASName |
GuardTurnLeft
|
| ASSlot |
2
|
| RotSpd |
0.10472
|
| FinRotate |
0.0698132
|
| IsFollowGround |
False
|
| PosReduceRatio |
0.1
|
| BaseRotRatio |
0.16
|
| IsChangeable |
True
|
| RotMinSpeedRatio |
0.1
|
回転 (Guardian_Mini, 右腕防御)
| Name |
Value
|
| ASName |
GuardTurnRight
|
| ASSlot |
1
|
| RotSpd |
0.10472
|
| FinRotate |
0.0698132
|
| IsFollowGround |
False
|
| PosReduceRatio |
0.1
|
| BaseRotRatio |
0.16
|
| IsChangeable |
True
|
| RotMinSpeedRatio |
0.1
|
回転 (Guardian_Mini, 左腕防御)
| Name |
Value
|
| ASName |
GuardTurnLeft
|
| ASSlot |
2
|
| RotSpd |
0.10472
|
| FinRotate |
0.0698132
|
| IsFollowGround |
False
|
| PosReduceRatio |
0.1
|
| BaseRotRatio |
0.16
|
| IsChangeable |
True
|
| RotMinSpeedRatio |
0.1
|