AIDef:Action/GraveAttack: Difference between revisions
From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:00, 14 October 2018
GraveAttack| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| AttackPower |
Int |
0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Time |
Int |
|
|
| KeepTime |
Int |
|
|
Derived definitions
先行動 (Priest_Boss_EarthRelease_Normal, 後行動)
| Name |
Value
|
| Time |
10
|
| KeepTime |
10
|
先行動 (AttackGrave, 後行動)
| Name |
Value
|
| Time |
10
|
| KeepTime |
10
|
先行動 (Priest_Boss_EarthRelease_Giant, 後行動)
| Name |
Value
|
| Time |
10
|
| KeepTime |
10
|