AIDef:Action/GrabLeft: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:00, 14 October 2018

GrabLeft
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AttOffset Vec3
CheckRadius Float
GrabIdx Int
CheckSpeed Float
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

移動 (Moriblin_Senior, 左手持ち上げ実行)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.1
AngReduceRatio 0.45

移動 (Moriblin_Blue, 左手持ち上げ実行)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.1
AngReduceRatio 0.45

移動 (Stal_Moriblin_Bone, 左手持ち上げ実行)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CheckRadius 2.5
GrabIdx 1
CheckSpeed 1.0
PosReduceRatio 0.1
AngReduceRatio 0.45