AIDef:Action/GelEnemySystemHideChase: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:00, 14 October 2018

GelEnemySystemHideChase
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsOnAttention Bool
ASName String


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

湧出準備 (Chuchu, 近接湧出)

Name Value
IsOnAttention True
ASName

湧出準備 (Chuchu_Middle, 近接湧出)

Name Value
IsOnAttention True
ASName

湧出準備 (Chuchu_Senior, 近接湧出)

Name Value
IsOnAttention True
ASName