AIDef:Action/GelEnemySystemHideChase: Difference between revisions
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Latest revision as of 18:00, 14 October 2018
GelEnemySystemHideChase| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsOnAttention |
Bool |
|
|
| ASName |
String |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
湧出準備 (Chuchu, 近接湧出)
| Name |
Value
|
| IsOnAttention |
True
|
| ASName |
|
湧出準備 (Chuchu_Middle, 近接湧出)
| Name |
Value
|
| IsOnAttention |
True
|
| ASName |
|
湧出準備 (Chuchu_Senior, 近接湧出)
| Name |
Value
|
| IsOnAttention |
True
|
| ASName |
|