AIDef:Action/GelEnemyFreeze: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 18:00, 14 October 2018

GelEnemyFreeze
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsChangeInAir Bool
TransBoneKey String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (Chuchu, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Middle, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu_Middle, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Senior, 凍死)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (Chuchu_Senior, リアクション)

Name Value
ASName Freeze
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45