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Latest revision as of 17:59, 14 October 2018
ForkNoWeaponAttackParamWeapon| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| WeaponIdx |
Int |
|
|
| SeqBank |
Int |
|
|
| TargetBone |
Int |
|
|
| AtkBodyName |
String |
|
|
| AttackIntensity |
Int |
|
|
Derived definitions
子2 (Stal_Bokoblin_Junior_Body, 後行動)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
AtkEnemyRArm
|
| AttackIntensity |
2
|
子2 (Bokoblin_Red, 後行動)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
AtkEnemyRArm
|
| AttackIntensity |
2
|
子1 (Assassin_Middle_Azito, AttackWind追加攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
|
| AttackIntensity |
0
|
子1 (Assassin_Middle_Quest, AttackWind追加攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
|
| AttackIntensity |
0
|
子1 (Assassin_Middle, 戦闘攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
DownAddAtk
|
| AttackIntensity |
0
|
子2 (Bokoblin_Senior, 後行動)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
AtkEnemyRArm
|
| AttackIntensity |
2
|
子2 (Bokoblin_Rapid, 後行動)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
AtkEnemyRArm
|
| AttackIntensity |
2
|
子1 (Assassin_Middle_Azito_DLC, AttackWind追加攻撃)
| Name |
Value
|
| WeaponIdx |
0
|
| SeqBank |
0
|
| TargetBone |
0
|
| AtkBodyName |
|
| AttackIntensity |
0
|