AIDef:Action/ForkNoHitGroundCrawl: Difference between revisions
From ZeldaMods (Breath of the Wild)
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Latest revision as of 17:59, 14 October 2018
ForkNoHitGroundCrawl| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MaxSpeed |
Float |
|
|
| EndRadius |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
行動 (Priest_Boss_EarthRelease_Normal, 先行動)
| Name |
Value
|
| MaxSpeed |
0.266667
|
| EndRadius |
1.0
|
接近後 (Priest_Boss_EarthRelease_Normal, 先行動)
| Name |
Value
|
| MaxSpeed |
0.23
|
| EndRadius |
-1.0
|
行動 (AttackGrave, 先行動)
| Name |
Value
|
| MaxSpeed |
0.666667
|
| EndRadius |
1.0
|
接近後 (AttackGrave, 先行動)
| Name |
Value
|
| MaxSpeed |
0.23
|
| EndRadius |
-1.0
|
行動 (Priest_Boss_EarthRelease_Giant, 先行動)
| Name |
Value
|
| MaxSpeed |
0.266667
|
| EndRadius |
1.0
|
接近後 (Priest_Boss_EarthRelease_Giant, 先行動)
| Name |
Value
|
| MaxSpeed |
0.23
|
| EndRadius |
-1.0
|