AIDef:Action/ForkGanonBeastWeakPointCheck: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| IsWeakPointAppearMode || Bool || False ||
|-
| WeakPointActiveFlag || AITreeVariablePointer ||  ||
|-
| WeakPointAliveFlag || AITreeVariablePointer ||  ||
|-
| GanonBeastWeakPointXLinkHandle || AITreeVariablePointer ||  ||
|-
| LastDamageWeakPointIdx || Int || -1 ||
|-
| WeakPointCounter || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

ForkGanonBeastWeakPointCheck
AI definition
Type Action

AITreeVariables

Name Type Default value Description
IsWeakPointAppearMode Bool False
WeakPointActiveFlag AITreeVariablePointer
WeakPointAliveFlag AITreeVariablePointer
GanonBeastWeakPointXLinkHandle AITreeVariablePointer
LastDamageWeakPointIdx Int -1
WeakPointCounter AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASSlot Int
LastWeakCounter Float
LastWeakSlowEndSafeTime Int


Derived definitions

弱点管理 (GanonBeast, Root)

Name Value
ASSlot 0
LastWeakCounter 45.0
LastWeakSlowEndSafeTime 0