AIDef:Action/ForkAlwaysTargetVerticalRotate: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 17:59, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotSpdMax | Float | ||
| RotSpdRatio | Float | ||
| OtherAxis | Vec3 | ||
| IsUpdateTargetPos | Bool | ||
| IsIgnoreY | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
子1 (PriestBossIronBall, 行動)
| Name | Value |
|---|---|
| RotSpdMax | 0.20944 |
| RotSpdRatio | 0.12 |
| OtherAxis | Vec3(x=0.0, y=-1.0, z=0.0) |
| IsUpdateTargetPos | False |
| IsIgnoreY | True |
子1 (WillBall, 行動)
| Name | Value |
|---|---|
| RotSpdMax | 0.20944 |
| RotSpdRatio | 0.12 |
| OtherAxis | Vec3(x=0.0, y=-1.0, z=0.0) |
| IsUpdateTargetPos | False |
| IsIgnoreY | True |