AIDef:Action/EquipDisplay: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
||
| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| EquipDisplayChild || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| EquipDisplayChild | AITreeVariablePointer |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| EquipStandSlot | Int | 1 | |
| EquipStandNode | String |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SwordEquipNode | String | ||
| LSwordEquipNode | String | ||
| SpearEquipNode | String | ||
| BowEquipNode | String | ||
| ShieldEquipNode | String |
Derived definitions
飾る (EquipmentStand, 通常)
| Name | Value |
|---|---|
| SwordEquipNode | SwordSorbPoint |
| LSwordEquipNode | LSwordSorbPoint |
| SpearEquipNode | SpearSorbPoint |
| BowEquipNode | BowSorbPoint |
| ShieldEquipNode | ShieldSorbPoint |