AIDef:Action/EnemyRigidBodySpinDie: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| ForceSetDropPos || Vec3 || [0.0, 0.0, 0.0] || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| ForceSetDropPos | Vec3 | [0.0, 0.0, 0.0] |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Speed | Float | ||
| RiseSpeed | Float | ||
| ASName | String | ||
| RotSpeed | Float | ||
| IsFinishedByBgHit | Bool |
Derived definitions
爆死 (Golem_Little, 死亡)
| Name | Value |
|---|---|
| Speed | 0.5 |
| RiseSpeed | 0.4 |
| ASName | Lifted |
| RotSpeed | 0.349066 |
| IsFinishedByBgHit | True |
爆死 (Golem_Little_Ice, 死亡)
| Name | Value |
|---|---|
| Speed | 0.5 |
| RiseSpeed | 0.4 |
| ASName | Lifted |
| RotSpeed | 0.349066 |
| IsFinishedByBgHit | True |
爆死 (Golem_Little_Fire, 死亡)
| Name | Value |
|---|---|
| Speed | 0.5 |
| RiseSpeed | 0.4 |
| ASName | Lifted |
| RotSpeed | 0.349066 |
| IsFinishedByBgHit | True |