AIDef:Action/EnemyFortressSimpleAction: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Revision as of 17:58, 14 October 2018
EnemyFortressSimpleActionAI definition |
---|
Type |
Action |
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StaticInstParams
Name |
Type |
Default value |
Description
|
NoRequestTime |
Int |
|
|
WaitFrame |
Int |
|
|
WaitFrameRand |
Int |
|
|
IsChangeable |
Bool |
|
|
EndState |
Int |
|
|
Derived definitions
以下 (EnemyFortressMgrTag, 会話)
Name |
Value
|
NoRequestTime |
50
|
WaitFrame |
400
|
WaitFrameRand |
0
|
IsChangeable |
False
|
EndState |
0
|
行動B (EnemyFortressMgrTag, 会話)
Name |
Value
|
NoRequestTime |
50
|
WaitFrame |
400
|
WaitFrameRand |
0
|
IsChangeable |
False
|
EndState |
0
|
会話 (EnemyDanceFortTag, Root)
Name |
Value
|
NoRequestTime |
50
|
WaitFrame |
400
|
WaitFrameRand |
0
|
IsChangeable |
True
|
EndState |
0
|