AIDef:Action/EnemyChangeWeapon: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
(No difference)
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Revision as of 17:58, 14 October 2018
AI definition | |
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Type | Action |
Derived definitions
子1 (Priest_Boss_ShadowClone, 一列陣形_現れる_1)
No overridden parameters.
子1 (Priest_Boss_ShadowClone, 円陣_現れる_1)
No overridden parameters.
子1 (Priest_Boss_ShadowClone, 後行動)
No overridden parameters.
子1 (Priest_Boss_ShadowClone, 後行動_5)
No overridden parameters.
子1 (Priest_Boss_ShadowClone, 分身)
No overridden parameters.
子1 (Priest_Boss_ShadowClone, 分身投げ着地)
No overridden parameters.
子1 (Priest_Boss_Normal, 後行動)
No overridden parameters.
子1 (Priest_Boss_Normal, 後行動_2)
No overridden parameters.
子1 (Priest_Boss_ShadowClone_Real, 一列陣形_現れる_1)
No overridden parameters.
子1 (Priest_Boss_ShadowClone_Real, 円陣_現れる_1)
No overridden parameters.
子1 (Priest_Boss_ShadowClone_Real, 後行動)
No overridden parameters.
子1 (Priest_Boss_ShadowClone_Real, 後行動_5)
No overridden parameters.