AIDef:Action/DgnObj DLC CogWheel Rotate: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Revision as of 17:58, 14 October 2018
DgnObj_DLC_CogWheel_RotateAI definition |
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Type |
Action |
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MapUnitInstParams
Name |
Type |
Default value |
Description
|
GearRatio |
Float |
1.0 |
|
IsClockWiseRotation |
Bool |
True |
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StaticInstParams
Name |
Type |
Default value |
Description
|
TargetAngularDisplPerSec |
Float |
|
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DynamicInstParams
Name |
Type |
Default value |
Description
|
IsRegisteredFrame |
Bool |
|
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Derived definitions
回転 (DgnObj_DLC_CogWheel2_WithEntityBody00, Root)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
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回転 (DgnObj_DLC_CogWheel2, Root)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
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子0 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 回転)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
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