AIDef:Action/ChemicalElectricWaterBall: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| ChemicalBulletBindActor || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
ChemicalBulletBindActor | AITreeVariablePointer |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackPower | Int | 0 | |
ScaleTime | Float | 1.0 | |
Range | Float | 5.0 | |
RigidBodyName | String | ||
AttackPowerForPlayer | Int | -1 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DeleteTime | Int | ||
TargetScale | Float | ||
ScaleKeep | Bool | ||
IsUseMyRange | Bool | ||
AttackType | Int | ||
AttackIntensity | Int | ||
AttackMinPower | Int |
Derived definitions
Root (ElectricWaterBall)
Name | Value |
---|---|
DeleteTime | 30 |
TargetScale | 10.0 |
ScaleKeep | True |
IsUseMyRange | False |
AttackType | 0 |
AttackIntensity | 0 |
AttackMinPower | 1 |
Root (Lizalfos_ElectricWaterBall)
Name | Value |
---|---|
DeleteTime | -1 |
TargetScale | 10.0 |
ScaleKeep | True |
IsUseMyRange | False |
AttackType | 0 |
AttackIntensity | 0 |
AttackMinPower | 1 |